When it comes to localizing applications for iOS or Mac OS, things get pretty quickly messed up and cumbersome. The tool support by Apple is – friendly spoking – lacking consistency. Especially if you are updating your code and want to update the localization, things get hairy. I do not want to go into detail here because otherwise this post would never end. I would rather like to provide a (simple) solution.
Recently I had the problem that my Flex code, which used the ResourceManager, would not find the resource bundle, which contained all resources for my application. However, the application compiled but it would always crash whenever the first time a resource should be loaded. I checked my compiler arguments a 1000 times but everything was correct and did work well in another Flex application. The problem was that my resource bundle was not present in the ResourceManager, it just did not load it.