Tag: iOs

How to Make Sure That You Are Using an Enterprise Account for IPA Provisioning

In my post describing how to »Provision iOS IPA App for In-House Enterprise Distribution« I described the pitfalls when trying (and hopefully succeeding) to make an In-House Provisioning of your iOS app. Although I mention repeatedly that you need to

Tagged with: in-house provisioning, iOs, xcode

Swift Extension for Location Authorization Requests in iOS

A while back I wrote an Objective-C category that helps you managing location authorization requests. As I needed the same functionality in a Swift-based project, I did the effort to transfer the code into Swift. You can download the Swift

Tagged with: iOs, swift, xcode

A Simple Approach to App Localization using Xcode, XLIFF and Objective-C

When it comes to localizing applications for iOS or Mac OS, things get pretty quickly messed up and cumbersome. The tool support by Apple is – friendly spoking – lacking consistency. Especially if you are updating your code and want

Tagged with: apple, iOs, localization, Mac OS, Objective C, XLIFF

How to Prevent Dismissing Containing View Controller when Performing a Double-Tap on a UIPopoverController’s Background under iOS8 in Objective-C

When opening up a popover from a modal view (or another popover) on an iPad running iOS 8 and double-tapping on the background of the popover, not only the popover will be dismissed but also the modal view. This behavior

Tagged with: bugfix, iOs, iPad, popover

Preview: New Multi-Touch Gestures on iPad iOS 4.3

Tagged with: gestures, iOs, iPad, iPhone, Multi-Touch, Natural User Interfaces, NUI

ReBirth for iPad

I really liked ReBirth from Propellerheads back in the 90ies. However, I have not heard much of ReBirth (and of the good old Roland 303 and its companions) since then. Now, ReBirth is back on the iPad (although there is

Tagged with: app, apple, iOs, iPad, music
Top