Swift 5 code: func getArrayOfPlist() -> Array { let path = Bundle.main.path(forResource: “content”, ofType: “plist”) var contentsArray = [String]() if let path = path { if let contentsXML = FileManager.default.contents(atPath: path) { do { let plistData = try PropertyListSerialization.propertyList(from: contentsXML, options: [], format: nil) contentsArray = plistData as! Array } catch { NSLog(“Error when decoding …
Tag Archives: swift
Swift Extension for Location Authorization Requests in iOS
A while back I wrote an Objective-C category that helps you managing location authorization requests. As I needed the same functionality in a Swift-based project, I did the effort to transfer the code into Swift. You can download the Swift location authorization extension here.
Cocoapods Swift does not work with use_frameworks! Fix
I have a mixed Objective-C/Swift project and activated use_frameworks! in my podfile because I wanted to use a Swift-based pod. In order to enable the usage of the Objective-C-based pods in your Swift code, I thought it would be necessary to stick to the common approach of including the pods’ header files into a bridging …
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