Tag: localization

A Simple Approach to App Localization using Xcode, XLIFF and Objective-C

When it comes to localizing applications for iOS or Mac OS, things get pretty quickly messed up and cumbersome. The tool support by Apple is – friendly spoking – lacking consistency. Especially if you are updating your code and want

Posted in apple, iOs, Mac OS X, Objective-C, Xcode Tagged with: apple, iOs, localization, Mac OS, Objective C, XLIFF

Flex Does Not Find Resource Bundles

Recently I had the problem that my Flex code, which used the ResourceManager, would not find the resource bundle, which contained all resources for my application. However, the application compiled but it would always crash whenever the first time a

Posted in Actionscript, Adobe Air, Flash, flex Tagged with: Actionscript, Adobe Air, as3, Flash, flex, flex builder, localization