Tag: apple

A Simple Approach to App Localization using Xcode, XLIFF and Objective-C

When it comes to localizing applications for iOS or Mac OS, things get pretty quickly messed up and cumbersome. The tool support by Apple is – friendly spoking – lacking consistency. Especially if you are updating your code and want

Posted in apple, iOs, Mac OS X, Objective-C, Xcode Tagged with: apple, iOs, localization, Mac OS, Objective C, XLIFF

Use Intel iMac 17″ Core2Duo with External Display Only

Recently, I had the problem that the TFT display module of an 2008 17″ Intel iMac refused to work properly: The whole image was inverted and the right half stayed completely grey.

Posted in apple Tagged with: apple, hardware, imac, Mac OS X

ReBirth for iPad

I really liked ReBirth from Propellerheads back in the 90ies. However, I have not heard much of ReBirth (and of the good old Roland 303 and its companions) since then. Now, ReBirth is back on the iPad (although there is

Posted in iPad Tagged with: app, apple, iOs, iPad, music

MBP Keyboard Assembly: Backlight illumination with FTIR

Today I have made an interesting discovery: my 2008 2.4 GHz MacBook Pro is using frustrated total internal reflection (FTIR) for the illumination of its keyboard. The background to this discovery is that I spilled a bit of salad dressing

Posted in apple, Mac, Multi-Touch Tagged with: apple, ftir, LED, Mac, MacBook Pro, Multi-Touch